get whacked!




“I suggest to one of them that we go hunting. I give him a supply of food and an excellent hunting knife. I give him three hours’ start. I am to follow, armed only with a pistol of the smallest caliber and range. If my quarry eludes me for three whole days, he wins the game. If I find him he loses.”

Rules overview

Overall rules
If you are hit with a paintball you are out. If it doesn’t break, it doesn’t matter. Bullets hit you and don’t break . . .

Equipment hits and hits on the hopper all count as outs. Hits to your primary weapon count, unless you are carrying a secondary, in which case you must lay down your primary and continue with the secondary.

If it’s your first time, you’re going to have to fill out the waiver.

Rules are different for each scenario. All scenarios are explained completely before play.

Marker rules
Primary – The primary needs to be a paintball marker. Full-auto markers are fine, but we generally frown on any tournament-class markers (Auto-mag, Autococker, etc.). We are a scenario-based club and most of our games are “in the field.” Bring a $3000 Angel out to play and we’ll wipe your ass with it.

Secondary – Paintball or airsoft pistol. Airsoft pistols are ok, but are generally discouraged due to their low power and non-biodegradable pellets.

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